{"id":397,"date":"2026-07-03T18:37:39","date_gmt":"2026-07-03T18:37:39","guid":{"rendered":"https:\/\/valutednews.com\/?p=397"},"modified":"2026-07-03T18:37:39","modified_gmt":"2026-07-03T18:37:39","slug":"it-turns-out-play-does-have-limits-screenhub-entertainment-screenhub-entertainment","status":"publish","type":"post","link":"https:\/\/valutednews.com\/?p=397","title":{"rendered":"It Turns Out Play Does Have Limits \u2013 ScreenHub Entertainment \u2013 ScreenHub Entertainment"},"content":{"rendered":"<div style=\"text-align:center\"><img decoding=\"async\" src=\"https:\/\/i0.wp.com\/screenhub.blog\/wp-content\/uploads\/2026\/07\/sans-titre.png?fit=1200%2C773&amp;ssl=1\" class=\"attachment-post-thumbnail size-post-thumbnail wp-post-image\" alt=\"It Turns Out Play Does Have Limits \u2013 ScreenHub Entertainment \u2013 ScreenHub Entertainment\" title=\"It Turns Out Play Does Have Limits \u2013 ScreenHub Entertainment \u2013 ScreenHub Entertainment\" \/><\/div><p><\/p>\n<div>\n<p class=\"wp-block-paragraph\">On July 1st, 2026, Sony announced that by January 2028, it would be <a href=\"https:\/\/blog.playstation.com\/2026\/07\/01\/physical-disc-production-ending-in-january-2028-for-new-games-releasing-on-playstation-consoles\/\">terminating the production<\/a> of all discs for the PlayStation ecosystem. At first glance, one might shrug with casual indifference. After all, digital video game sales account for around <a href=\"https:\/\/www.gamespot.com\/articles\/playstations-disc-based-game-sales-have-dropped-dramatically-in-recent-years\/\">80% of sales<\/a> on the PlayStation, up 70% since the days of the PS4. So the writing is on the wall, and for most, especially the younger generations, this news story is a non-issue, and I\u2019ll likely be sounding like an old man yelling at the clouds. But I want to dive into why this is a terrible piece of news, not just for collectors, but gamers in general. <\/p>\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"61816\" data-permalink=\"https:\/\/screenhub.blog\/2026\/07\/03\/it-turns-out-play-does-have-limits-screenhub-entertainment\/image-915\/\" data-orig-file=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image.png\" data-orig-size=\"1000,750\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;,&quot;alt&quot;:&quot;&quot;}\" data-image-title=\"image\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image.png?w=720\" width=\"1000\" height=\"750\" src=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image.png?w=1000\" alt=\"\" class=\"wp-image-61816\" srcset=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image.png 1000w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image.png?w=150 150w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image.png?w=300 300w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image.png?w=768 768w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\"\/><\/figure>\n<p class=\"wp-block-paragraph\">As mentioned, the video game industry has been pivoting aggressively towards an all-digital future already. It\u2019s probably not a huge shock to learn that digital sales grew exponentially during the <a href=\"https:\/\/www.polygon.com\/2020\/8\/11\/21363951\/video-game-sales-digital-online-xbox-one-ps4-publisher-figures-ea-activision-2k-games\/\">COVID-19 lockdown<\/a>, when many retailers had to close down or limit their business. In order to get the games they needed to pass the time, many consumers opted to buy their games digitally. It\u2019s the same game after all, right, and you don\u2019t need to go to the store (or wait for it to be delivered). You just add it to the basket and click download. Quick and painless. Couple this with the rise of live-service games and platforms like Roblox, and you can see the writing on the wall. Couple <em>that <\/em>with the fact that many discs require you to download parts or the majority of the game from the internet before even playing it questions the role a physical disc even has today. <\/p>\n<p class=\"wp-block-paragraph\">And yet despite that, the outcry against the death of <a href=\"https:\/\/screenhub.blog\/2026\/07\/02\/despite-claims-physical-media-endures-screenhub-entertainment\/\">physical media<\/a> has been thunderous. Perhaps the biggest voice in the conversation, at the moment, is none other than Hideo Kojima himself, the creator of <em>Metal Gear<\/em> and <em>Death Stranding<\/em>. In a tweet, he stated:<\/p>\n<p class=\"wp-block-paragraph\"><em>\u201cWhenever there is a major change or accident in the world, in a country, in a government, in an idea, in a trend, access to it may suddenly be cut off. We will not be able to freely access the movies, books, and music that we have loved. I would be a have-not. That\u2019s what I\u2019m afraid of. This is not greed.\u201d<\/em><\/p>\n<p class=\"wp-block-paragraph\">So people do seem to be angry about this decision, but why exactly, if this is a dying format as the sales data suggests?<\/p>\n<h2 class=\"wp-block-heading\">Consumer Rights<\/h2>\n<p class=\"wp-block-paragraph\">The biggest hurdle I see with going into an all-digital future on the consoles is the monopoly that it will create. At the moment, gamers have choice when it comes to how they obtain their games. They can buy it day one from whichever store they want, in whatever format they want. But unless it\u2019s one of the buzziest titles of the year, many consumers, especially in this day and age where everything is so expensive, will elect for a sale. That\u2019s where the consumer choice comes in. Maybe you\u2019ll find the game on sale at Walmart, or a local game shop, maybe Amazon has it on sale, or on the marketplace online. Maybe your friend will just lend you their copy since they loved it so much and they want to share that experience with you. Or maybe your economic situation requires you to seek out used games to save on costs, and if so, no shame in that either. <\/p>\n<p class=\"wp-block-paragraph\">I buy games both physically and digitally, with the latter being simply because I found a good sale at that particular time. It\u2019s not a format preference; it\u2019s literally just about saving money. But I\u2019ve also purchased games used or on a deep sale for the same reason. Sometimes, I\u2019ll see a game, and it\u2019s on sale at Walmart or Gamestop for, say, $29.99 CAD, but on the PS Store, at the same time, it\u2019s $89.99. Why on earth would I buy it at full price, when I could get it at 50, 60, or even 70% off? Of course, by eliminating this market, the only winners are Sony (and inevitably Microsoft), who will see their bottom line grow thanks to this monopoly. And let\u2019s not expect games to get cheaper while they ditch the physical component. The PS5 has already seen two price hikes in less than one year (August 2025 and April 2026), citing the rising costs of parts. Normally, consoles drop in price as they age out, but as RAM gets gobbled up by the rise of AI, demand for this part has created a shortage. So, not great for consumers.<\/p>\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" data-attachment-id=\"61818\" data-permalink=\"https:\/\/screenhub.blog\/2026\/07\/03\/it-turns-out-play-does-have-limits-screenhub-entertainment\/image-916\/\" data-orig-file=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-1.png\" data-orig-size=\"514,386\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;,&quot;alt&quot;:&quot;&quot;}\" data-image-title=\"image\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-1.png?w=514\" width=\"514\" height=\"386\" src=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-1.png?w=514\" alt=\"\" class=\"wp-image-61818\" style=\"width:704px;height:auto\" srcset=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-1.png 514w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-1.png?w=150 150w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-1.png?w=300 300w\" sizes=\"auto, (max-width: 514px) 100vw, 514px\"\/><\/figure>\n<p class=\"wp-block-paragraph\">And before you counter with the fact that the PC is a digital-only platform and has been for a long while, let\u2019s bear in mind that on PC, there are multiple storefronts (Steam, GOG, Epic), and you can download your games to an external drive, keeping a copy as a backup. GOG put out a statement on the 1st as well, reminding consumers that if a game ever gets delisted from their storefront, the game won\u2019t be deleted from your library, as you have access to your copy. You can mod the game as well, and Steam even allows for a refund after two hours of play, something Sony does not offer. You play a nanosecond, and the game is non-returnable on the PlayStation. So at least on the PC, you have more choice and more safety measures in place. It\u2019s not perfect, but it\u2019s better. And while owning a disc doesn\u2019t mean you \u201cown\u201d the game (you don\u2019t; you own your licensed copy), you are allowed to do more things with your copy with a tangible product. <\/p>\n<p class=\"wp-block-paragraph\">And while Sony has stated that \u201cphysical\u201d games will continue to be sold in 2028 and beyond, those new games will simply be empty boxes with a download code in it. Which begs the question, why even bother? <\/p>\n<h2 class=\"wp-block-heading\">Owning vs Renting<\/h2>\n<p class=\"wp-block-paragraph\">The main issue with \u201cbuying\u201d digitally is that you\u2019re not really buying a copy of said piece of media; you\u2019re buying a license to access it. At any time, as was the case earlier this week when Sony delisted over <a href=\"https:\/\/www.ign.com\/articles\/sony-to-delete-movies-owned-by-playstation-users-list-includes-more-than-550-digital-titles\">550 movies<\/a> from their library that were distributed by Studio Canal (and thus, the libraries of those who \u201cbought\u201d the movies), citing an expired license. So if you bought those movies in the past on this platform, which included the likes of <em>Hot Fuzz <\/em>and <em>Terminator 2<\/em>, they were removed from your collection, and you were not issued a refund, as you didn\u2019t own a copy of the movie. When Ubisoft removed <em>The Crew<\/em> from existence and didn\u2019t issue refunds, their response was simple: \u201cplayers have a limited license to a game\u201d. It\u2019s basically like a long-term rental that may never expire, or could expire with barely any notice. So when you click \u201cbuy\u201d, just bear in mind you\u2019re not actually \u201cbuying\u201d anything. So by forcing everyone on the console onto a digital-only storefront, you limit the ownership of everyone\u2019s goods. And when those licenses expire, and trust me, they will, you\u2019ll be locked out of your purchase.<\/p>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" data-attachment-id=\"61820\" data-permalink=\"https:\/\/screenhub.blog\/2026\/07\/03\/it-turns-out-play-does-have-limits-screenhub-entertainment\/image-917\/\" data-orig-file=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-2.png\" data-orig-size=\"4032,3024\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;,&quot;alt&quot;:&quot;&quot;}\" data-image-title=\"image\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-2.png?w=720\" loading=\"lazy\" width=\"1024\" height=\"768\" src=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-2.png?w=1024\" alt=\"\" class=\"wp-image-61820\" srcset=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-2.png?w=1024 1024w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-2.png?w=2048 2048w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-2.png?w=150 150w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-2.png?w=300 300w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-2.png?w=768 768w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-2.png?w=1440 1440w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/figure>\n<p class=\"wp-block-paragraph\">As mentioned, I buy both digital and physical, but I have that choice, and I accept the realities of both. A disc can break; a digital game can be removed. But again, I have the choice. This act removes that choice and forces everyone into a state of non-ownership; in short, it\u2019s the line \u201c<a href=\"https:\/\/en.wikipedia.org\/wiki\/You%27ll_own_nothing_and_be_happy\">you\u2019ll own nothing and be happy<\/a>\u201d coming to life. Shouldn\u2019t consumers have the right to own the art they buy? And if they can\u2019t, what\u2019s the point of owning a console when you can pivot to a PC and at least be granted some more options and safeguards. The main drive for a console was that it was more affordable than a PC and that you can play it on a couch, but those justifications are almost in the rearview now. <\/p>\n<p class=\"wp-block-paragraph\">Media is an interesting form of art in that it\u2019s ever-changing. We still paint on canvas, but the way we consume movies has changed vastly over the generations. From Betamax to VHS, DVD, Blu-ray, 4K, and digital, we\u2019ve had so many formats to choose from. But with the exception of the latter, you owned your copy of every format. You had to buy it over and over again if you wanted the best version available, but if you took care of your media, you had it. I still have a slew of DVDs that see regular rotation, and even have the original Star Wars films on VHS. No one can take those away from me, except due to my own negligence or wear and tear. An easier solution, that I think would quell a lot of anger and possibly fear in this digital future, would be to create legislation that would allow for digitally owned goods to be returnable and transferable, as if it were a physical good. <\/p>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" data-attachment-id=\"61822\" data-permalink=\"https:\/\/screenhub.blog\/2026\/07\/03\/it-turns-out-play-does-have-limits-screenhub-entertainment\/image-918\/\" data-orig-file=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-3.png\" data-orig-size=\"1178,589\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;,&quot;alt&quot;:&quot;&quot;}\" data-image-title=\"image\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-3.png?w=720\" loading=\"lazy\" width=\"1024\" height=\"512\" src=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-3.png?w=1024\" alt=\"\" class=\"wp-image-61822\" srcset=\"https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-3.png?w=1024 1024w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-3.png?w=150 150w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-3.png?w=300 300w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-3.png?w=768 768w, https:\/\/screenhub.blog\/wp-content\/uploads\/2026\/07\/image-3.png 1178w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\"\/><\/figure>\n<p class=\"wp-block-paragraph\">There\u2019s also game preservation, which is an important aspect for keeping media alive as they age out of their systems. This is something that museums and historians are always adamant about in this ever-changing landscape, and feel it\u2019s important to be able to access media from bygone eras still. And this issue isn\u2019t limited to video games. Sony has a lot of say and control over Blu-ray and 4k discs, being a founding member of the BDA (Blu-ray Disc Association). How long until physical movies go the way of the dodo then? <\/p>\n<p class=\"wp-block-paragraph\">What\u2019s amusing, in all this, is that back in 2013, Microsoft and Xbox did a similar stunt when they issued that their games would always have online components. Sony, in turn, responded with a cheeky bit of marketing showcasing how easy it is to share games between friends on the PS4; one simply handed a disc to a friend. Easy! But you either die a hero, or live long enough to see yourself become the villain. Play indeed has limits. <\/p>\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<p>\n<span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" title=\"Official PlayStation Used Game Instructional Video\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/kWSIFh8ICaA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/span>\n<\/p>\n<\/figure>\n<p><span id=\"wordads-inline-marker\" style=\"display: none;\"\/>\t\t\t<\/div>\n","protected":false},"excerpt":{"rendered":"<p>On July 1st, 2026, Sony announced that by January 2028, it would be terminating the production of all discs for the PlayStation ecosystem. At first glance, one might shrug with casual indifference. After all, digital video game sales account for around 80% of sales on the PlayStation, up 70% since the days of the PS4&#8230;.<\/p>\n","protected":false},"author":1,"featured_media":398,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/i0.wp.com\/screenhub.blog\/wp-content\/uploads\/2026\/07\/sans-titre.png?fit=1200%2C773&ssl=1","fifu_image_alt":"","footnotes":""},"categories":[17],"tags":[],"class_list":["post-397","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-entertainment"],"_links":{"self":[{"href":"https:\/\/valutednews.com\/index.php?rest_route=\/wp\/v2\/posts\/397","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/valutednews.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/valutednews.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/valutednews.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/valutednews.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=397"}],"version-history":[{"count":0,"href":"https:\/\/valutednews.com\/index.php?rest_route=\/wp\/v2\/posts\/397\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/valutednews.com\/index.php?rest_route=\/wp\/v2\/media\/398"}],"wp:attachment":[{"href":"https:\/\/valutednews.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=397"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/valutednews.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=397"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/valutednews.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=397"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}